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UE5: Lighting and Compositing - Abandonned Subway Train

Heya !

I'm a young graduated game artist/animation generalist and I'm working on a few novice assignments post-diploma. I'm mainly self taught and I'd like to learn more about 3D and Unreal Engine. I'd like to become a Lighting Artist/Level Art Artist.

This is a small render I've made originally to showcase my Ghost Buster trap 3D asset when I was learning Maya, but I ended up working around the amazing scene from davroncg on fab. I wanted to focus on the scenery, environment and mainly the lighting. This is the first time I properly use the sequencer to create a cutscene in Unreal Engine 5 ! I wanted to create a small sound design as well so here we go.

『 Made by me 』
Ghost Buster trap made by me in Maya and Substance Painter
Sound Design
Level Art, Lighting (Lumen)
Cutscene, render and post processing

『 Credits 』
Lamp and notebook assets used from UE fab
Scene is from the "Modular Subway Train Way New York Style" made by davroncg on fab